I'm curious if two people cause this to go off at the same time will it leak?
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reflect dmg
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Events
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Unit - A unit Is attacked
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Conditions
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((Attacked unit) has buff Sleep (Stun) ) Equal to (==) True
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Actions
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Set Reflectpoint = (Position of (Attacking unit))
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Unit - Set life of (Attacking unit) to ((Life of (Attacking unit)) - 1000.00)
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Special Effect - Create a special effect at Reflectpoint using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
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Set Reflectsfx = (Last created special effect)
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Wait 1.00 seconds
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Special Effect - Destroy Reflectsfx
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Custom script: call RemoveLocation( udg_Reflectpoint )
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