- Joined
- Jul 14, 2010
- Messages
- 235
Hi, Im making a Blood Mage passive ability, which is supposed to give the Blood Mage 25HP for each time he attacks a target enemy. So I made this:
What to do?
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Blood Mage Life steal
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Events
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Unit - A unit Is attacked
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Conditions
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(Unit-type of (Attacking unit)) Equal to Tiara
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Actions
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Set TempLoc3 = (Position of (Attacking unit))
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Unit - Set life of (Attacking unit) to ((Life of (Attacking unit)) + (25.00 x 1.00))
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Special Effect - Create a special effect at TempLoc3 using Objects\Spawnmodels\Critters\Albatross\CritterBloodAlbatross.mdl
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Special Effect - Destroy (Last created special effect)
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Custom script: call RemoveLocation (udg_TempLoc3)
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What to do?