How to make that this trigger
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Phoenix Fire kills
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Events
- Unit - A unit Dies
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Conditions
- (Level of Phoenix Fire (Blood mage) for (Killing unit)) Greater than or equal to 1
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Actions
- Set PhoenixFireKiller = (Killing unit)
- Set PhoenixFireDier = (Dying unit)
- Special Effect - Create a special effect at (Position of PhoenixFireDier) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
- Unit - Cause PhoenixFireKiller to damage circular area after 0.20 seconds of radius 300.00 at (Position of PhoenixFireDier), dealing ((Real((Level of Phoenix Fire (Blood mage) for PhoenixFireKiller))) x 75.00) damage of attack type Spells and damage type Normal
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Events