I'm curious if two people cause this to go off at the same time will it leak?
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reflect dmg
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Events
- Unit - A unit Is attacked
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Conditions
- ((Attacked unit) has buff Sleep (Stun) ) Equal to (==) True
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Actions
- Set Reflectpoint = (Position of (Attacking unit))
- Unit - Set life of (Attacking unit) to ((Life of (Attacking unit)) - 1000.00)
- Special Effect - Create a special effect at Reflectpoint using Abilities\Spells\Undead\Impale\ImpaleMissTarget.mdl
- Set Reflectsfx = (Last created special effect)
- Wait 1.00 seconds
- Special Effect - Destroy Reflectsfx
- Custom script: call RemoveLocation( udg_Reflectpoint )
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Events