- Joined
- May 11, 2012
- Messages
- 2,108
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Floating Texts
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Events
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Map initialization
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Conditions
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Actions
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Set Bosstext = (Center of Boss Point <gen>)
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Set MissionText = (Center of Mission Point <gen>)
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Floating Text - Create floating text that reads Boss at Bosstext with Z offset 0.00, using font size 30.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
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Floating Text - Change (Last created floating text): Enable permanence
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Floating Text - Create floating text that reads Mission at MissionText with Z offset 0.00, using font size 30.00, color (0.00%, 100.00%, 0.00%), and 0.00% transparency
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Floating Text - Change (Last created floating text): Enable permanence
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Custom script: call RemoveLocation(udg_Bosstext)
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Custom script: call RemoveLocation(udg_MissionText)
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