I have at times written things in a text-editor (such as notepad) and copy-pasted it into those windows and new-lines got included. Maybe that works?
That does work, the ENTER button works fine without a shift+ or control+.
The |n is definitely bug like deepstrasz says, used to work fine (and was preferred by many).
At the least I would have rather it just not show '|n' at all, otherwise I'm getting goosebumps thinking about every older map's text getting messed up lol
For adding a blank line like Chaosium said -
make sure you set the blank line text to display for the same amount of time as the real text or longer or things will get a little ugly if there are several messages on the screen.
- the blank line if auto-timed, or mistimed will disappear before the others
- If you set the time too long, that's the safer bet, or if you manually time everything to be exact.
- For tooltips this should be more simple.
But I would just use normal ENTER text for line breaks, it works just fine, I haven't found it's shortcoming yet except that I wish no text in WC3 used the enter button because I want to use the ENTER button in the editor to close the text window, but hitting enter on text just adds the ENTER text!
Example of me using the normal text message:
-
Game - Display to (Player group((Player(SG_PlayerIndex)))) for 0.55 seconds the text: |cffafafffAuto-Cy...
The exact text I put in the text field:
"
|cffafafffAuto-Cycling is|r |cffffff00< OFF >|r
|cffafafff - Toggle|r |cffffff00< ON >|r |cffafafffwith|r |cffafafaf[CAPSLOCK]|r
|cffafafff - Cycle manually with|r |cffafafaf[TAAB]|r
"
Had to put a second 'A' in '[TAAB]' so that the Hive's text editior didn't add a "[/TAB]" on me..