i hope you understand my english,I have 8 players in my map
when PvP_Time3 expires, it will move in PvP area
now my problem is my AI allies still attacking me?
I already put this
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ANTI attack team
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Events
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Unit - A unit Is attacked
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Conditions
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((Attacking unit) is A Hero) Equal to True
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((Attacking unit) is A ground unit) Equal to True
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((Owner of (Attacking unit)) is an ally of (Owner of (Attacked unit))) Equal to True
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Actions
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Unit - Order (Attacking unit) to Stop
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here's my trigger for pvp
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TwovsTwotimerMODE
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Events
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Time - PvP_Time3 expires
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Conditions
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Actions
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Trigger - Turn on FFAtimer <gen>
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Unit - Pause all units
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Wait 0.10 seconds
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Unit - Unpause all units
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Player Group - Pick every player in (All allies of Player 1 (Red)) and do (Actions)
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Loop - Actions
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For each (Integer A) from 1 to 4, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Integer A) Not equal to (Player number of (Picked player))
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Then - Actions
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Player - Make (Picked player) treat (Player((Integer A))) as an Enemy
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Else - Actions
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