- Joined
- Jun 2, 2009
- Messages
- 1,233
Let me explain what is happening.
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Events
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Unit - A unit Acquires an item
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Item-type of (Item being manipulated)) Equal to Gloves of the Magi
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Then - Actions
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Set ItemInteger[(Player number of (Owner of (Triggering unit)))] = (ItemInteger[(Player number of (Owner of (Triggering unit)))] + 1)
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