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Why Mirror Image breaks few of my systems?

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Level 17
Jun 2, 2009
Let me explain what is happening.

  • Events
    • Unit - A unit Acquires an item
  • Conditions
  • Actions
    • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
      • If - Conditions
        • (Item-type of (Item being manipulated)) Equal to Gloves of the Magi
      • Then - Actions
        • Set ItemInteger[(Player number of (Owner of (Triggering unit)))] = (ItemInteger[(Player number of (Owner of (Triggering unit)))] + 1)
When my hero casts Mirror Image, ItemInteger returns to 0. Why? And how can i solve this issue?
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