- Joined
- Mar 23, 2008
- Messages
- 1,813
I know this trigger probably leak as hell but just ignore that and tell me why this trigger doesnt work 
-
RainOfFireMobs
-
Events
-
Time - Every 10.00 seconds of game time
-
-
Conditions
-
Actions
-
Unit - Create 1 . for Player 5 (Yellow) at (Center of FireMob1 <gen>) facing Default building facing degrees
-
Unit - Order (Last created unit) to Neutral Pit Lord - Rain Of Fire (Random point in RandomMobsFireBeast <gen>)
-
Unit - Create 1 . for Player 5 (Yellow) at (Center of FireMob2 <gen>) facing Default building facing degrees
-
Unit - Order (Last created unit) to Neutral Pit Lord - Rain Of Fire (Random point in RandomMobsFireBeast <gen>)
-
Unit - Create 1 . for Player 5 (Yellow) at (Center of FireMob3 <gen>) facing Default building facing degrees
-
Unit - Order (Last created unit) to Neutral Pit Lord - Rain Of Fire (Random point in RandomMobsFireBeast <gen>)
-
Unit - Create 1 . for Player 5 (Yellow) at (Center of FireMob4 <gen>) facing Default building facing degrees
-
Unit - Order (Last created unit) to Neutral Pit Lord - Rain Of Fire (Random point in RandomMobsFireBeast <gen>)
-
Wait 5.00 seconds
-
Unit Group - Pick every unit in (Units owned by Player 5 (Yellow) of type .) and do (Actions)
-
Loop - Actions
-
Unit - Remove (Picked unit) from the game
-
-
-
-