- Joined
- Jul 19, 2007
- Messages
- 931
I have an ability named "Shield Bash" in my map that sometimes seems to be bugging the hero to remove it's model and only become a shadow so that no one can click it. Why is this happening sometimes!? I can't find the problem...
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first Copy
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Shield Bash
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Actions
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Set VariableSet TempLoc = (Position of Boromir 0230 <gen>)
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Set VariableSet targecikjumpa_Copy = (Position of (Target unit of ability being cast))
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Set VariableSet LeapDistance_Copy = (Distance between TempLoc and targecikjumpa_Copy)
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Custom script: if (IsPointWalkable(GetLocationX(udg_targecikjumpa_Copy),GetLocationY(udg_targecikjumpa_Copy))) then
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Custom script: else
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Unit - Order Boromir 0230 <gen> to Stop.
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Game - Display to (Player group((Owner of Boromir 0230 <gen>))) the text: |cffffcc00Target un...
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Custom script: endif
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Custom script: call RemoveLocation (udg_TempLoc)
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Custom script: call RemoveLocation(udg_targecikjumpa_Copy)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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LeapDistance_Copy Less than 150.00
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Then - Actions
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Unit - Order Boromir 0230 <gen> to Stop.
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Game - Display to (Player group((Owner of Boromir 0230 <gen>))) the text: |cffffcc00Target is...
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Else - Actions
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second Copy
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Shield Bash
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Actions
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Set VariableSet TempLoc = (Position of Boromir 0230 <gen>)
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Set VariableSet targecikjumpa_Copy = (Position of (Target unit of ability being cast))
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Set VariableSet LeapDistance_Copy = (Distance between TempLoc and targecikjumpa_Copy)
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Set VariableSet skok_Copy = (TempLoc offset by 20.00 towards LeapDistance_Copy degrees.)
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Custom script: call RemoveLocation (udg_TempLoc)
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Unit - Turn collision for Boromir 0230 <gen> Off.
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Unit - Add Crow Form to Boromir 0230 <gen>
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Unit - Remove Crow Form from Boromir 0230 <gen>
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Trigger - Turn on third Copy <gen>
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Unit - Add Shockwave (Shield Bash) to Boromir 0230 <gen>
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Animation - Add the defend animation tag to Boromir 0230 <gen>
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Animation - Play Boromir 0230 <gen>'s defend animation
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Unit - Make Boromir 0230 <gen> Invulnerable
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Unit - Pause Boromir 0230 <gen>
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third Copy
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Events
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Time - Every 0.03 seconds of game time
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Conditions
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Actions
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Set VariableSet TempLoc = (Position of Boromir 0230 <gen>)
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Set VariableSet LeapDistance_Copy = (Distance between TempLoc and targecikjumpa_Copy)
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Set VariableSet skok_Copy = (TempLoc offset by 20.00 towards (Angle from TempLoc to targecikjumpa_Copy) degrees.)
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Custom script: if (IsPointWalkable(GetLocationX(udg_skok_Copy),GetLocationY(udg_skok_Copy))) then
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Unit - Move Boromir 0230 <gen> instantly to skok_Copy
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Set VariableSet newLoc_Copy = (Position of Boromir 0230 <gen>)
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Custom script: endif
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
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LeapDistance_Copy Less than or equal to 15.00
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(Distance between newLoc_Copy and TempLoc) Less than 15.00
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Then - Actions
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Set VariableSet skok_Copy = targecikjumpa_Copy
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Trigger - Turn off (This trigger)
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Unit - Unpause Boromir 0230 <gen>
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Unit - Make Boromir 0230 <gen> Vulnerable
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Set VariableSet TempLoc = (Position of Boromir 0230 <gen>)
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Unit - Create 1 Dummy for (Owner of Boromir 0230 <gen>) at TempLoc facing Default building facing degrees
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Unit - Add Shield Bash (AOE Damage & Stun) to (Last created unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Shield Bash for Boromir 0230 <gen>) Equal to 2
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Then - Actions
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Unit - Set level of Shield Bash (AOE Damage & Stun) for (Last created unit) to 2
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Shield Bash for Boromir 0230 <gen>) Equal to 3
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Then - Actions
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Unit - Set level of Shield Bash (AOE Damage & Stun) for (Last created unit) to 3
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Shield Bash for Boromir 0230 <gen>) Equal to 4
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Then - Actions
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Unit - Set level of Shield Bash (AOE Damage & Stun) for (Last created unit) to 4
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Else - Actions
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Unit - Add a 1.50 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Orc Tauren Chieftain - War Stomp.
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Custom script: call RemoveLocation (udg_TempLoc)
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Unit - Turn collision for Boromir 0230 <gen> On.
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Custom script: call RemoveLocation(udg_targecikjumpa_Copy)
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Custom script: call RemoveLocation(udg_newLoc_Copy)
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Custom script: call RemoveLocation (udg_skok_Copy)
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Unit - Remove Shockwave (Shield Bash) from Boromir 0230 <gen>
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Animation - Remove the defend animation tag to Boromir 0230 <gen>
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Else - Actions
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Custom script: call RemoveLocation (udg_TempLoc)
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