- Joined
- Feb 19, 2010
- Messages
- 182
So, I have been going through maps lately and have seen a lot of people that dislike the map called "Gods Land". May I ask why?
A few reasons why I can see people to dislike this genre and map;
- The name will bother people
- The idea bothers people
- Not enough content in any map to be even called close to that
- Always rigged hero's somehow given to a player or player red(G) just likes to abuse
- Nobody seems to want to role play since not enough units to pick from and it is just another melee with a overpowered player within it.
- Usually unlimited resources with no food requirement leading to lag while massing someone with either Tier three units or towers.
- Usually never quests to reward a player for doing something.
- Needs more object data (items and units and spells and doodads)
- Needs better terrain
- Isn't unique
- Nobody listens to idea's
- Rude players
- Poor code/triggers leading to lag and delay until fatal error or freeze up.
- There is more but you all should get the idea...
I am planning to make one myself but.... not containing any of these since the G player will not be in physical form but will have to do something else to entertain her/himself with other things that the map allows while unlimited resources will be there, can only be granted by the G player.
It will also have random events with quests maybe.
Units can attain random effects after being trained and still thinking about a level-up system for units, as well a better one for hero's.
There shall be more but while doing that anyone can feel free to share their idea's with me if they want it to have a chance to being put into the map.
A few reasons why I can see people to dislike this genre and map;
- The name will bother people
- The idea bothers people
- Not enough content in any map to be even called close to that
- Always rigged hero's somehow given to a player or player red(G) just likes to abuse
- Nobody seems to want to role play since not enough units to pick from and it is just another melee with a overpowered player within it.
- Usually unlimited resources with no food requirement leading to lag while massing someone with either Tier three units or towers.
- Usually never quests to reward a player for doing something.
- Needs more object data (items and units and spells and doodads)
- Needs better terrain
- Isn't unique
- Nobody listens to idea's
- Rude players
- Poor code/triggers leading to lag and delay until fatal error or freeze up.
- There is more but you all should get the idea...
I am planning to make one myself but.... not containing any of these since the G player will not be in physical form but will have to do something else to entertain her/himself with other things that the map allows while unlimited resources will be there, can only be granted by the G player.
It will also have random events with quests maybe.
Units can attain random effects after being trained and still thinking about a level-up system for units, as well a better one for hero's.
There shall be more but while doing that anyone can feel free to share their idea's with me if they want it to have a chance to being put into the map.
