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Unit - A unit is issued an order targeting an object
Conditions
(Item-class of (Target item of issued order)) Equal to Power Up
((Triggering unit) is a Hero) Equal to False
Actions
Set Point1 = (Position of (Target item of issued order))
Unit - Order (Triggering unit) to Move to (Point1)
Custom script: call RemoveLocation (udg_Point1)
Use the trigger above to overcome this issue. The reason why it happens, is because the unit has no attributes or level for the tome to apply/take effect.
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