Why doesn't this work? I thought "Triggering unit", "Triggering Player", etc was MUI. Sometimes the Aliens are not respawning...
-
Respawn Aliens
-

Events
-


Unit - A unit Dies
-
-

Conditions
-


((Owner of (Triggering unit)) is in AliensPlayerGroup) Equal to True
-
-

Actions
-


Unit Group - Remove (Triggering unit) from AlienUnitGroup
-


Special Effect - Create a special effect attached to the origin of (Triggering unit) using Objects\Spawnmodels\Naga\NagaBlood\NagaBloodWindserpent.mdl
-


Special Effect - Destroy (Last created special effect)
-


Wait (Real((Point-value of (Triggering unit)))) seconds
-


Unit - Create 1 (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at AlienLair facing AlienLair
-
-







