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This spell is supposed to damage all Undead units around the caster and heal allied units but it does nothing, nothing at all not to friendlies or enemies.
Check if this spell works twice...
I think only the first cast will work, the second will not do anything any more.
If so, then remove the "DestroyGroup()" custom texts at the bottom.
Check if this spell works twice...
I think only the first cast will work, the second will not do anything any more.
If so, then remove the "DestroyGroup()" custom texts at the bottom.
Check if this spell works twice...
I think only the first cast will work, the second will not do anything any more.
If so, then remove the "DestroyGroup()" custom texts at the bottom.
Those are fine, DestroyGroup() is used to obliterate group leak, but the variable still existent with null value for later usage (and the old ref don't leak).
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