• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!

Special Effect help

Status
Not open for further replies.
Level 4
Joined
Sep 6, 2012
Messages
19
im trying to make a spell special effect to all friendly nearby units that lasts or X amount of time and when X timer expires, remove all special effects from the units. This spell is supposed to be simuliar to the spell Wild Growth from WoW

Edit: Also I want the heals tip on the units around the caster and heal them by X amount per second , but not have the heal make caster stand.channel, just a quick cast
 
Last edited by a moderator:
Well this would require some basic triggering knowledge, these tutorials would be helpful for you:

http://www.hiveworkshop.com/forums/...279/multi-instancible-gui-spell-making-34393/
http://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/mui-triggers-waits-218354/
http://www.hiveworkshop.com/forums/triggers-scripts-269/things-leak-35124/

I'm sure there are many other helpful things in our tutorial section on triggering which would help you achieve this goal

Primarily the key part of this is the Multi-instancible part, and then making the SFX last a while is the waiting part as well as making the heal take a little time.

I can tell you this'd take two triggers: One loop trigger and a casting trigger, the loop would be periodic at every 0.03 seconds contain an artificial wait (can be found in the second tutorial at the bottom for an example) which would keep healing them until the condition was met then remove them

really this is a triggers & scripts question, if you need further help after reading those tutorials I could give a few basic parts of how you'd go about creating this spell correctly
 
Status
Not open for further replies.
Top