- Joined
- Jan 14, 2005
- Messages
- 73
I have a trigger I made Thats supposed to read through my variables and output text above some circles of power. It currently Does not Put the text anywhere on the map.
I am using JassnewgenPack5b or d not sure which, I believe you only require UMSWE to open the map though.
PS: How do I resolve a Thread? My other Post I fixed the Circle of powers.
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Hero Selection Initialization
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Events
- Time - Elapsed game time is 1.00 seconds
- Conditions
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Actions
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Do Multiple ActionsFor each (Integer A) from 1 to eou_NumberOfClassSelectionRing, do (Actions)
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Loop - Actions
- Set ClassSelectionRingPoints[(Integer A)] = (Position of ClassSelectionRings[(Integer A)])
- Floating Text - Create floating text that reads ClassFloatingText[(Integer A)] at ClassSelectionRingPoints[(Integer A)] with Z offset 0.00, using font size 10.00, color (10.00%, 100.00%, 10.00%), and 0.00% transparency
- Floating Text - Show (Last created floating text) for (All players)
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Loop - Actions
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Do Multiple ActionsFor each (Integer A) from 1 to eou_NumberOfHeros, do (Actions)
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Loop - Actions
- Set HeroSelectionRingPoints[(Integer A)] = (Position of HeroSelectionRings[(Integer A)])
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Loop - Actions
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Do Multiple ActionsFor each (Integer A) from 1 to eou_NumberOfClassSelectionRing, do (Actions)
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Events
I am using JassnewgenPack5b or d not sure which, I believe you only require UMSWE to open the map though.
PS: How do I resolve a Thread? My other Post I fixed the Circle of powers.