so i import sounds to my map and give them to spells (at the positing of the casting unit or where the spell explodes)
the thing is that they can be heard everywhere, for example im at the north of the map and if a unit casts the spell at the south, im able to hear it
anything you know about this is welcome
the thing is that they can be heard everywhere, for example im at the north of the map and if a unit casts the spell at the south, im able to hear it
anything you know about this is welcome