- Joined
- Oct 11, 2012
- Messages
- 711
Hi all. If I use loop as the following, then game crashes:
Why is it? Thanks.
Edit: dump question... it should be
JASS:
function actions takes nothing returns boolean
return false
endfunction
function InitTrig_test takes nothing returns nothing
local trigger t=CreateTrigger()
local integer i=0
loop
exitwhen i>bj_MAX_PLAYER_SLOTS
call TriggerRegisterPlayerChatEvent(t,Player(i),"",false)
set i=i+1
endloop
call TriggerAddCondition(t,Condition(function actions))
endfunction
Why is it? Thanks.
Edit: dump question... it should be
exitwhen i >= bj_MAX_PLAYER_SLOTS
Last edited: