what exactly u mean now? and besides, why don't u import the model/doodad in2 Magos Model Editor (if u don't know how 2 do that plz look @ the tutorial section). once u got the model u want open in that editor, go 2 Windows (in the menu task bar), go 2 Textures, look what the standard texture of the model is (example: orc Grunt's standard texture will be named as watermelon_1234 said, Units\Orc\Grunt\Grunt.blp). than right-click on it, select remove (a window will pop up that says *....still got references. Detach?* just select OK (yes)). than go again 2 Textures (as above) rightclick in blank, go 2 Import, than import the skin u want 2 use, go 2 te Material Manager and browse the materials. ALL materials will use a texture, by those where the texture field says None (in ur case), click on the None and select the name of ur skin. press all OKs and DONE!