Hey guys,
i know what memory leaks are, but i came to this point, where i am not sure how they work:
If i create a Point via variable:
i know what memory leaks are, but i came to this point, where i am not sure how they work:
If i create a Point via variable:
-
Set Nukepoint = (Center of (Playable map area))
-
Set Nukepoint = (Position of (Triggering Unit))