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Does overwriting a variable cause leak? {Solved}

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Level 4
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Dec 22, 2016
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For example if I have a variable named "Point" and every time a unit casts a spell I have an action :
Set Point = position of casting unit

does this cause a leak and I shall use custom script remove location? or each time trigger overwrites it and no memory problems will be created?
 
Level 13
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Mar 24, 2013
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Yes it does leak.

Set Point = position
// Do Stuff
Destroy it

Now "Point" is ready for next time.

If you do not destroy "Point" but instead overwrite it, it does not lose the data it holds, you simply lose the ability to reference that previous data.
 
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