- Joined
- Jun 8, 2009
- Messages
- 101
First of all, why does http://www.hiveworkshop.com/forums/...help-creating-trigger-not-right-place-170884/ say go here and http://www.hiveworkshop.com/forums/...gger-related-look-here-know-where-post-33900/ say go there? I ended up triple posting because of these lies and a double here :???
Unit - A unit Loses an item
(FlowerPink is in FlowerPink <gen>) Equal to True
Set DekuFlowers = (DekuFlowers + 1)
--Or--
Time - Every 1.00 seconds of game time
(FlowerBlue is in FlowerBlue <gen>) Equal to True
Set DekuFlowers = (DekuFlowers + 1)
Trigger - Turn off (This trigger)
--or--
Unit - A unit enters Region 055 <gen>
And - All (Conditions) are true
Conditions
(FlowerBlue is in FlowerBlue <gen>) Equal to True
(FlowerRed is in FlowerRed <gen>) Equal to True
(yellowflower is in FlowerYellow <gen>) Equal to True
(FlowerPink is in FlowerPink <gen>) Equal to True
(FlowerGreen is in FlowerGreen <gen>) Equal to True
(FlowerGold is in FlowerGold <gen>) Equal to True
Item - Create (Deku Tree) Big Key at (Center of Region 055 <gen>)
Set BigKeyDeku = (Last created item)
None of these seem to work ATM
The flowers are items btw and the trigger is supposed to know that they are in a certain region but when they are there it isnt triggering anyone know why? The flowers Spawn on an enemies death and are set to their respective switches as (last created Item) which works as far as i know.
The object of this trigger is to acquire 6 Different Colored Flowers and to place them on the Same Colored Rune Grass Area to make a Key Spawn, The runes are just a guide to show you what color goes where, and i cant seem to get a working trigger that recognizes when the items are on their regions
Unit - A unit Loses an item
(FlowerPink is in FlowerPink <gen>) Equal to True
Set DekuFlowers = (DekuFlowers + 1)
--Or--
Time - Every 1.00 seconds of game time
(FlowerBlue is in FlowerBlue <gen>) Equal to True
Set DekuFlowers = (DekuFlowers + 1)
Trigger - Turn off (This trigger)
--or--
Unit - A unit enters Region 055 <gen>
And - All (Conditions) are true
Conditions
(FlowerBlue is in FlowerBlue <gen>) Equal to True
(FlowerRed is in FlowerRed <gen>) Equal to True
(yellowflower is in FlowerYellow <gen>) Equal to True
(FlowerPink is in FlowerPink <gen>) Equal to True
(FlowerGreen is in FlowerGreen <gen>) Equal to True
(FlowerGold is in FlowerGold <gen>) Equal to True
Item - Create (Deku Tree) Big Key at (Center of Region 055 <gen>)
Set BigKeyDeku = (Last created item)
None of these seem to work ATM
The flowers are items btw and the trigger is supposed to know that they are in a certain region but when they are there it isnt triggering anyone know why? The flowers Spawn on an enemies death and are set to their respective switches as (last created Item) which works as far as i know.
The object of this trigger is to acquire 6 Different Colored Flowers and to place them on the Same Colored Rune Grass Area to make a Key Spawn, The runes are just a guide to show you what color goes where, and i cant seem to get a working trigger that recognizes when the items are on their regions