What's next for Reforged?

Level 22
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Feb 19, 2009
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Blizzard built up a surprising amount of good will by releasing an easily accessible legacy version of Warcraft 3, and it's even gotten some people who never wanted to play RF before to try it out. Like YouTube streamers Vinesauce and Jerma recently did a stream playing it together after refusing to touch it for years. It might just be my personal perspective, but I think the fact that people now feel like they aren't being "forced" to play Reforged is making them more open to trying it out.

The question is: where, if anywhere, does Reforged go from here? Because it seems like, for the first time in years, there's a real opportunity to win people back and get them to try out the "main" game again. But it still needs a lot of improvement.

If you play Reforged, what do you think it needs? What do you think it can realistically add next that might draw more people in?
If you don't play Reforged, what would the dev team have to do to get you to try it again?
 
  • Maybe one day keybinds will work in the menus. They highlight keybindings that don't work. Alt+S shoud start the game...
  • I can't whisper people, unless they're my BNet friend.
  • In-game menu is lagfree because it is the legacy menu, until I click "options" and it tries to open the Reforged settings menu and lags me out of the game.
  • Why am I sometimes asked to login to BNet when launching Reforged? Restarting the game client fixes it but it won't even close properly, so I've got to ctrl+alt+del that shit.

The client and UI itself just feels so incomplete.
 
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