any ideas how it should look like ? ^^
What I was planning for an AoS is one lane which is where the Real Battles would be...
-in that Lane is a few cliffs here and there to create Valleys....
Valleys are very important when it comes to ranged units since any units that come through the valley must go around the rock structure and find a ramp, before they find a ramp however, the ranged units will more then likely pick quite a few of them off... and the ramps themselves can be defended with melee units...
Then around that one path is all woodland with random rivers and cliffs and ramps...
-You'll have to use spells like Flamestrike or Death and Decay (Though Flamestrike is a much cheaper spell to use) to take the trees down so that you can move through the woodland...
As people start moving through the woods more, the space eventually is going to get cleared out... so what used to be just one lane turns into 2, 3, or more.....
And if you have "Grow Trees" spells (I use to have some on my comp back in the wc3search days, but now.... they're gone... as well as a bunch of other ones that I really liked...) You'll have to force your enemies to go through the same process you did....
Also... if you have automatic Tree regrowth (Systems are out on the website i think) then it makes creating a path something thats only temporary...
The idea was to have a main battle feild....
Then people can create ambushes by moving through the woods....
And I hate when AoS's break up the battle feild becuz when a noob is on your team... one line is going to get screwed..... At least if its one... the noob can suck.... but it won't hurt the team as badly....
can you honestly say that you would be happy playing a 500 kb map without any custom models and simple warcraft 3 models ? ^^
in the end... what do people want?
nice looking models.....
Warcraft for me only has two to three models I really like...
-Firelord, Brewmaster and Pirate Mcgee
So long as you just get a select few models that everyone can enjoy (Guitar Arthas)
I'm sure you'll be able to make a good map...
You don't necessarilly need to jam it full of them... though they make a good touch....
These are just thoughts...
If you got an idea you think would work better, it might...