I am making a boss map with multiple bosses to kill and I really want to keep the mechanics/spells of the bosses hidden so that Players can find out how to beat the bosses for themselves instead of doing what someone tells them, it will also keep alot of variety for everybody who plays it as they will all have different strategies. It will also take them longer to finish the game, which may be a bad thing - but it means that it will take multiple attempts before they finish the game. The problem being some of the bosses have rather strange mechanics and I'm not sure people will figure them out before rage-quitting out of frustration... What should I do?
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