- Joined
- Jul 2, 2011
- Messages
- 2,161
Here's an opportunity for you to tell us what you feel makes a good novel. you could mention any single quality, or you could list the sum of all your greatest conclusions.
I will make a poll later based off you insights
this is also a place where you can offer writers advice from your experience for those who are just starting out in the game. what advice would you give to yourself if you could revisit a past version of you when you first started writing?
pointers so far:
1)
an imminent threat and sense of urgency. there must be a reason for your characters journey, or a cause for them to keep on trying
2)
Prophecy. the reader must feel that there is a reason why this particular character is the centre of the story. they are the chosen on, 'they who will decide the fate of all existence'
3)
An adversary. adversaries both challenge and belittle the main character. preventing them from relaxing and becoming weak, as will as stoping them from becoming all powerful. in a sense the adversary is the threat of death. don't work hard enough and you die work too hard and I'll becoming for you next
4)
Struggle. nothing should be gained easily. your character should only achieve through great difficulty or else what is the point of their successes if they did earn them.
5)
expectations. what is expected of your character and what happened when they fail to achieve these expectations, and what if what is expected of them ist great at all? hoe does your character react.
6)
Goal. where is your story expected to go, what do your character think will happen or plan to do next? how do these plans unfold in reality?
7)
always out immediate comfort at arms length. their earns sympathy from your readers and makes that awkward hugging scene suddenly a long time coming.
8)
never ignore the obvious. by acknowledging the obvious you win both sides of the audience. those that disapprove and those that approve
9)
Reaction is far more important than explanation. when conveying emotion, how other character react to the emotion is far more important then explaining the emotion tears and so on
I will make a poll later based off you insights
this is also a place where you can offer writers advice from your experience for those who are just starting out in the game. what advice would you give to yourself if you could revisit a past version of you when you first started writing?
pointers so far:
1)
an imminent threat and sense of urgency. there must be a reason for your characters journey, or a cause for them to keep on trying
2)
Prophecy. the reader must feel that there is a reason why this particular character is the centre of the story. they are the chosen on, 'they who will decide the fate of all existence'
3)
An adversary. adversaries both challenge and belittle the main character. preventing them from relaxing and becoming weak, as will as stoping them from becoming all powerful. in a sense the adversary is the threat of death. don't work hard enough and you die work too hard and I'll becoming for you next
4)
Struggle. nothing should be gained easily. your character should only achieve through great difficulty or else what is the point of their successes if they did earn them.
5)
expectations. what is expected of your character and what happened when they fail to achieve these expectations, and what if what is expected of them ist great at all? hoe does your character react.
6)
Goal. where is your story expected to go, what do your character think will happen or plan to do next? how do these plans unfold in reality?
7)
always out immediate comfort at arms length. their earns sympathy from your readers and makes that awkward hugging scene suddenly a long time coming.
8)
never ignore the obvious. by acknowledging the obvious you win both sides of the audience. those that disapprove and those that approve
9)
Reaction is far more important than explanation. when conveying emotion, how other character react to the emotion is far more important then explaining the emotion tears and so on
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