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What is the real max b.net map size?

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I looked around a bit and read that it is 4mb. However, Hero Wars Ultimate1.7 is over this limit, at 4194000 bytes. I was wondering if you can go over this at all?

My map is currently 4.6 mb, with 60-70% of triggers done, terrain all placed, and everything imported (many custom models). Does anyone have any really solid advice for getting my map size down? Optimizer will currently only save 0.5-2% at maximum... which is almost nothing.

I am using WEU... is there any trick that exists for sneaking a slightly larger map into a game? Not to be immoral or anything...

EDIT: It appears that this is because the maximum is 4.2mb, because of the conversion. Any advice for getting my map size down or getting it through? It's really stuck there.

Thanks
Kevin
 
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vexorian's optimiser... right from resources here.

Are you sure Maetira? I'll play around with the size of an empty map and check

but as far as i know its 4.1something mb
 
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Downloading's probably not gonna be a problem, I don't mind slow downloads, but you're unable to host games with a map beyond a certain size, I think.

@aero I'll confirm this in a few minutes
 
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hmm so you're saying it will wait until a certain point for you to be able to "load up" a certain map, then give you an error?

While this makes sense, I get a filesize error a second or elss after i hit start, and it does actually say the file is to big...

@aero- 4.4 mb is too big.

let me know if you find what dota did... whether or not it applies that could be very useful

ill be on tommorow
Kevin
 
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