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Text - Order String - Activate usually for turning on automatic. But as you might have seen, frostarrows have null there and changing the value has no effect. So it's not really connected.
I have looked it up the order list from Unit - Issue Order With No Target but you might also print it out by creating a simple trigger.
Events
Unit - A unit Is issued an order with no target
Conditions
Actions
Game - Display to (All players) the text: (String((Issued order)))
Uses Conversion - Convert Order To String. On a side note, not all orders have strings as identifier.
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