- Joined
- Aug 18, 2008
- Messages
- 52
What causes FATAL ERROR and how do i prevent it.?
It's hppening every time i mae my civ_3 building either becuse of trigegr or because of unit editor. does my trigger look bad?
oh heres my variables too if it'll help me.
It's hppening every time i mae my civ_3 building either becuse of trigegr or because of unit editor. does my trigger look bad?
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Civ 3
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Events
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Time - Every 30.00 seconds of game time
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Conditions
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Actions
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Player - Add ((Number of living Civ Building 3 units owned by Player 1 (Red)) x 4) to Player 1 (Red) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 2 (Blue)) x 4) to Player 2 (Blue) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 3 (Teal)) x 4) to Player 3 (Teal) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 4 (Purple)) x 4) to Player 4 (Purple) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 5 (Yellow)) x 4) to Player 5 (Yellow) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 6 (Orange)) x 4) to Player 6 (Orange) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 7 (Green)) x 4) to Player 7 (Green) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 8 (Pink)) x 4) to Player 8 (Pink) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 9 (Gray)) x 4) to Player 9 (Gray) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 10 (Light Blue)) x 4) to Player 10 (Light Blue) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 11 (Dark Green)) x 4) to Player 11 (Dark Green) Current gold
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Player - Add ((Number of living Civ Building 3 units owned by Player 12 (Brown)) x 4) to Player 12 (Brown) Current gold
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oh heres my variables too if it'll help me.
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SET VARIABLE
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Events
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Map initialization
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Conditions
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Actions
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Set Civ_1 = (Units of type Civ Building 1)
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Set Civ_2 = (Units of type Civ Building 2)
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Set Civ_3 = (Units of type Civ Building 3)
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Set Civ_4 = (Units of type Civ Building 4)
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Set Civ_5 = (Units of type Civ Building 5)
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Set Civ_6 = (Units of type Civ Building 6)
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Set Civ_7 = (Units of type Civ Building 7)
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Set Civ_8 = (Units of type Civ Building 8)
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Set Civ_9 = (Units of type Civ Building 9)
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Set Civ_10 = (Units of type Civ Building 10)
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Set Civ_11 = (Units of type Civ Building 11)
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Set Civ_12 = (Units of type Civ Building 12)
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