EdgeOfChaos
E
EdgeOfChaos
This is not for one of my maps, but I am interested in this problem that occurs in several other games. Essentially, you have to restart wc3 in-between games or else you desync and drop. This is seen in Castle Fight and Lands of Ostarrichi.
What triggers cause this problem, exactly? I couldn't find any info on it elsewhere, and examining the Ostarrichi code didn't shed any light on it.
What triggers cause this problem, exactly? I couldn't find any info on it elsewhere, and examining the Ostarrichi code didn't shed any light on it.