- Joined
- Aug 12, 2008
- Messages
- 350
I've been working on a map and I found out that my map load quite slow although the file size is small (400kb+).
Does the loading speed depends on the triggers that I used? Or it depends on how many triggers that I used?
Besides that, I used the below trigger in setup like map initialization and Multiboard initialization. Does the below trigger actually helps in reducing the lag during the game?
Does the loading speed depends on the triggers that I used? Or it depends on how many triggers that I used?
Besides that, I used the below trigger in setup like map initialization and Multiboard initialization. Does the below trigger actually helps in reducing the lag during the game?
- Custom script: call DestroyTrigger( GetTriggeringTrigger() )