[Trigger] Loading the next map

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Level 8
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Aug 17, 2013
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I've been trying to connect 2 maps so the hero can travel between them, keeping his items, level and abilities.

So far it's going ok, atleast i don't think it's the game cache. the game actually saves and shuts down when i try to "travel" - it does NOT load the next map however.

By opening the second map from withing the game menu it placed me in, i get my hero with the right level, abilities and items spawning in. so we are loading the correct variables




My only problem really is that it doesn't open up the next map for me. the trigger i'm using for the travelling is:

Game - Save game as BarrenSaveFile.w3z and change level to game cache test 2.w3x (Skip scores)


I believe this is the best option for when the 2 maps are not a campaign, I have tried to set next level and grant victory - this also just kicks me out to the WC3 main menu.


So how do i make the game open up the next map using a trigger?
 
Level 20
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Feb 23, 2014
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I'm not really familiar with these actions, but have you tried experimenting with map paths? I mean, maybe you just inserted an incorrect path to the map in that action and thus it just can't find the map it should load, so it boots you out to the menu.
 
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