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Were Only Survived.

What You want To Add ??

  • Fogs

    Votes: 5 50.0%
  • Doodads

    Votes: 5 50.0%

  • Total voters
    10
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Level 4
Joined
Jan 29, 2011
Messages
710
Aaaaaaaaaaaaah. I'm Back What can you say about it ??
202165-albums4751-picture64923.bmp
 
Level 36
Joined
Nov 24, 2007
Messages
4,404
Is neither an option?

What I see here is a mash of doodads that barely make sense, a huge-ass wall covering 90% of the background and
even with the wall covering so much you've managed to slip in an "end-of-the-world" feel with the too intense fog.
- Oh that, and there's letters in the way.

For suggestions, I would really suggest scrapping it and doing something else. But if we're to mend this situation; remove the wall,
push the fog back so that more is viewable, shift the camera angle so that road becomes the center-of-view, add several layers of
mountains to the background, add some weird set of ruins and forests to the mid-ground (which will exist when you remove the wall)
and clean up the foreground, namely make it less... Messy.

Oh, and remove the letters.
 
Level 3
Joined
Jan 9, 2013
Messages
65
Artistic or Playable ?
If its playable i gess its fine .
For artistic you need to move the wall more futher and add some landscape ;).
 
Level 36
Joined
Nov 24, 2007
Messages
4,404
...

- Those are universal dots.

You don't have to explain yourself to me, or anyone, what concerns your own terrain.
I've pointed out what I find lacking and what should be improved, based on my five years experience with terraining, in this terrain,
whether or not you want to listen to my advice or have your own idea of what's best is entirely up to you, but don't waste time
justifying your terrains.

Oh and those walls are amazing, they're not hard to work with at all.
 
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