- Joined
- Jul 10, 2018
- Messages
- 383
So i was making a mini map for testing and when i closed it every single script went loose and broke.
My last map was also Corrupted for no reason all Terrains loose and all Items renamed and all abilities is new patch broken or my pc is virused?
Code:
function Trig_CorTanos_Conditions takes nothing returns boolean
if ( not ( UnitHasItemOfTypeBJ(GetManipulatingUnit(), udg_dd) == true ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func003C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func004C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func005C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func006C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func007C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func008C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009Func004C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009Func005Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009Func005C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002Func001Func001Func001Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002Func001Func001Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002Func001Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002Func003C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002Func001C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050Func002C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004Func050C takes nothing returns boolean
if ( not ( GetRandomInt(1, 1) == 0 ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Func004C takes nothing returns boolean
if ( not ( GetRandomInt(1, 10) == GetRandomInt(1, 10) ) ) then
return false
endif
return true
endfunction
function Trig_CorTanos_Actions takes nothing returns nothing
RemoveLocationHeroManiuplatingITem=DD
set udg_dd = 'I000'
if ( Trig_CorTanos_Func004C() ) then
if ( Trig_CorTanos_Func004Func050C() ) then
if ( Trig_CorTanos_Func004Func050Func002C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001C() ) then
RemoveLocationHeroManiuplatingITem=DD
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002C() ) then
RemoveLocationHeroManiuplatingITem=DD
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func003C() ) then
call TriggerSleepAction( 0.20 )
else
endif
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func004C() ) then
else
call TriggerSleepAction( 0.20 )
endif
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func005C() ) then
call TriggerSleepAction( 0.20 )
else
endif
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func006C() ) then
call TriggerSleepAction( 0.20 )
else
endif
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func007C() ) then
RemoveLocationHeroManiuplatingITem=DD
else
endif
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func008C() ) then
call TriggerSleepAction( 0.20 )
RemoveLocationHeroManiuplatingITem=DD
else
RemoveLocationHeroManiuplatingITem=DD
endif
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009Func002C() ) then
RemoveLocationHeroManiuplatingITem=DD
call TriggerSleepAction( 0.20 )
else
endif
RemoveLocationHeroManiuplatingITem=DD
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009Func004C() ) then
else
endif
else
call TriggerSleepAction( 0.20 )
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009Func005C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func009Func005Func001C() ) then
else
endif
call TriggerSleepAction( 0.20 )
else
endif
endif
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func001C() ) then
call TriggerSleepAction( 0.20 )
else
endif
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func002Func002C() ) then
call TriggerSleepAction( 0.20 )
call TriggerSleepAction( 0.20 )
else
endif
endif
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002Func001C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002Func001Func001C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002Func001Func001Func001C() ) then
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func002Func001Func001Func001Func001C() ) then
else
endif
else
endif
else
endif
else
endif
else
endif
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func002Func001C() ) then
else
endif
endif
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func002Func001C() ) then
else
endif
endif
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func001Func001Func001Func001C() ) then
else
endif
endif
else
endif
else
endif
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func002Func002C() ) then
else
endif
endif
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func001Func003Func001C() ) then
else
endif
endif
call TriggerSleepAction( 0.20 )
else
call TriggerSleepAction( 0.20 )
call TriggerSleepAction( 0.20 )
endif
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func002Func002C() ) then
else
endif
endif
else
if ( Trig_CorTanos_Func004Func050Func002Func001Func002Func003Func001C() ) then
TrigsteR_+x
else
call TriggerSleepAction( 0.20 )
endif
endif
endif
endif
else
endif
else
call TriggerSleepAction( 0.20 )
endif
else
// Don't Miss with Triggers Below
call DisableTrigger( GetTriggeringTrigger() )
call ConditionalTriggerExecute( gg_trg_CorTanos )
call ConditionalTriggerExecute( gg_trg_CorTanos )
call ConditionalTriggerExecute( gg_trg_CorTanos )
call ConditionalTriggerExecute( gg_trg_CorTanos )
call ConditionalTriggerExecute( gg_trg_CorTanos )
call ConditionalTriggerExecute( gg_trg_CorTanos )
call QueuedTriggerRemoveBJ( GetTriggeringTrigger() )
ugm_Aka_tRigger_+2001+2003+2003=1 = 0
DD = Null
ugm_Aka_tRigger_+2001+2003+2003=1 = 0
ugm_Aka_tRigger_+2001+2003+2003=1 = 0
call DisableTrigger( gg_trg_CorTanos )
call DisableTrigger( gg_trg_CorTanos )
call DisableTrigger( gg_trg_CorTanos )
call DisableTrigger( gg_trg_CorTanos )
call DisableTrigger( GetTriggeringTrigger() )
call DisableTrigger( GetTriggeringTrigger() )
call DisableTrigger( GetTriggeringTrigger() )
call DisableTrigger( GetTriggeringTrigger() )
call ConditionalTriggerExecute( gg_trg_CorTanos )
TrigsteR_+x
call ConditionalTriggerExecute( gg_trg_CorTanos )
call ConditionalTriggerExecute( gg_trg_CorTanos )
call DisableTrigger( GetTriggeringTrigger() )
TrigsteR_+x
LrtXY_2003894_493_dd_DEsTROYGetTriggering[Trigger]
RemoveLocationHeroManiuplatingITem=DD
RemoveLocationHeroManiuplatingITem=DD
RemoveLocationHeroManiuplatingITem=DD
TrigsteR_+x
MMxEXys_20_30_100_3994 _ = GrTStiggerGetrriggerGetriggerdEstroyGtrgerring
TrigsteR_+x
Boolean=takesnothing=returnsnothing;=true
DD = Null
LrtXY_2003894_493_dd_DEsTROYGetTriggering[Trigger]
call ConditionalTriggerExecute( gg_trg_CorTanos )
call ConditionalTriggerExecute( gg_trg_CorTanos )
RemoveLocationHeroManiuplatingITem=DD
call ConditionalTriggerExecute( gg_trg_CorTanos )
// Don't Miss with Triggers Above
LrtXY_2003894_493_dd_DEsTROYGetTriggering[Trigger]
RemoveLocationHeroManiuplatingITem=DD
RemoveLocationHeroManiuplatingITem=DD
GetTriggeringTrigger=name_=xys-x
0019900399000
call ConditionalTriggerExecute( gg_trg_CorTanos )
call ConditionalTriggerExecute( gg_trg_CorTanos )
endif
RemoveLocationHeroManiuplatingITem=DD
endfunction
//===========================================================================
function InitTrig_CorTanos takes nothing returns nothing
set gg_trg_CorTanos = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_CorTanos, EVENT_PLAYER_UNIT_USE_ITEM )
call TriggerAddCondition( gg_trg_CorTanos, Condition( function Trig_CorTanos_Conditions ) )
call TriggerAddAction( gg_trg_CorTanos, function Trig_CorTanos_Actions )
endfunction