• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Weird problem with the model

Status
Not open for further replies.
Level 21
Joined
Feb 23, 2015
Messages
243
Hello
When I imported my new model to world editor, I noticed very weird problem - legs of the monster 'bind' to random objects around (objects change when i move screen). I tried recalculating extents - it didn't help. Here is the screenshot.
Bug.jpg

I would be grateful for help.
 
Level 21
Joined
Feb 23, 2015
Messages
243
Looks like some vertices of the mesh are assigned to helpers instead of bones.
Since helper do not have specific information the error is caused.

Checked - helpers don't have any verticles assigned. Model works correctly in model editor and mdlvis. Problem happens only in we and game in alternate animations set - normal set works correctly. bug.jpg
 
Status
Not open for further replies.
Top