Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You need to hide the terrain underneath the actual cliff walls. The terrain in SC2 (just like in WC3) uses a uniform vertex mesh. As cliffs are required to disrupt this uniform mesh inorder to add their model they need to hide the terrain underneath otherwise the above happens (standard vertex mesh intersects the cliff).
I changed duplicate of the mineral's model but it's still a mineral.
This is why you should avoid abusing the duplicate feature. What has happened is somewhere your "duplicate of the mineral" is not referencing the model you think it should be.
The only solution to this is to check all the links and make sure that the model you actually altered is linked to the mineral model. Also make sure you have changed the model file that the model references.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.