- Joined
- Jun 20, 2017
- Messages
- 380
I didn't want to bump his thread! So I made this one!
Could someone draft me an example on Triggers to make a weather system that changes per timed event?
I want a similar random weather system that has 4 seasons and works with the middle clock (time of day), the clock must be fully turned to day or night (which is 240 seconds I think, at 06/18) for the weather to change again (must start from spring). And the tileset and trees should also be changed.
Note, I only want those bases to change their terrain and the trees, outside should not change!
All these bases can be changed from spring to winter.
For example,
When it's spring, the wind blows and tornadoes, with green grass tileset. (losing ms/as)
When it's summer, the weather is clear, with thick grass tileset. (burning causing to lose mana/armor)
Note, for the summer I want 2 weathers, daylight in the morning and moonlight at night.
When it's autumn, it rains and thunders, with red grass tileset. (damaging over time losing hp)
When it's winter, it snows, with snow tileset. (losing ms/as)
How can I do this?
Could someone draft me an example on Triggers to make a weather system that changes per timed event?
I want a similar random weather system that has 4 seasons and works with the middle clock (time of day), the clock must be fully turned to day or night (which is 240 seconds I think, at 06/18) for the weather to change again (must start from spring). And the tileset and trees should also be changed.
Note, I only want those bases to change their terrain and the trees, outside should not change!
All these bases can be changed from spring to winter.
For example,
When it's spring, the wind blows and tornadoes, with green grass tileset. (losing ms/as)
When it's summer, the weather is clear, with thick grass tileset. (burning causing to lose mana/armor)
Note, for the summer I want 2 weathers, daylight in the morning and moonlight at night.
When it's autumn, it rains and thunders, with red grass tileset. (damaging over time losing hp)
When it's winter, it snows, with snow tileset. (losing ms/as)
How can I do this?
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