- Joined
- Oct 20, 2012
- Messages
- 3,075
While I'm working on my map, I imported two models (Model of the Villager woman with two different skins), saved the map, then restarted the editor..
My problem is that when I opened my map again, the WE immediately disappears (No crash reports, No nothing) when it's loading Doodads (specifically when it's loaded about 1100 - 1200 doodads).
I can only load it properly when I open the latest non bugged version of my map, then the bugged version.. This problem started occuring when I imported those two models.. Can you guys help me find out what's my problem here?
BTW, When I succesfully opened the bugged maps, the two imported model are working properly.. But I think they are the ones causing this problem.. :/
EDIT: Uploaded the two Villager Woman models and a Doodad model just in case you need to take a look at it..
The villager woman and the doodad uses one texture..
My problem is that when I opened my map again, the WE immediately disappears (No crash reports, No nothing) when it's loading Doodads (specifically when it's loaded about 1100 - 1200 doodads).
I can only load it properly when I open the latest non bugged version of my map, then the bugged version.. This problem started occuring when I imported those two models.. Can you guys help me find out what's my problem here?
BTW, When I succesfully opened the bugged maps, the two imported model are working properly.. But I think they are the ones causing this problem.. :/
EDIT: Uploaded the two Villager Woman models and a Doodad model just in case you need to take a look at it..
The villager woman and the doodad uses one texture..
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