Hi!
I have a problem. I'm in the middle of a map progress, and this map is sort of futuristic. So in the map I have Marines with weapons, and I would like to hear a nice, smooth gun sound, when those Marines are firing at enemies. Now I have a trigger, looking like this:
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Events:
Unit - A Unit is Attacked
Conditions:
Or - Any (Conditions) are true
Conditions:
Unit Type of (Attacking Unit)) Equal to 'Marine Shotgun'
Unit Type of (Attacking Unit)) Equal to 'some other model I have'
Actions:
Sound - Play 'Shotgun sound' at X% volume, attached to (Attacking Unit)
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This trigger simply runs when I have 1 Marine firing at a target. But here's the problem; this sound is like 5 seconds long. Now I place 2 Marines next to each other, the 1st starts firing at a target, and the 2nd starts firing at a target just 2 seconds after the first. Here I would like to force the sound to play 2 times, crossing eachother, but that won't work. I do only hear the sound being played once; the sound can only play once it's done playing, it can't LOOP.
So I thought that with downloading some kind of Model Editor I could open up a model, and find the attached sound to that model (Used War3 Model Editor) but with no luck. So any suggestions?
I have a problem. I'm in the middle of a map progress, and this map is sort of futuristic. So in the map I have Marines with weapons, and I would like to hear a nice, smooth gun sound, when those Marines are firing at enemies. Now I have a trigger, looking like this:
--------------------------------------------------------------------------
Events:
Unit - A Unit is Attacked
Conditions:
Or - Any (Conditions) are true
Conditions:
Unit Type of (Attacking Unit)) Equal to 'Marine Shotgun'
Unit Type of (Attacking Unit)) Equal to 'some other model I have'
Actions:
Sound - Play 'Shotgun sound' at X% volume, attached to (Attacking Unit)
--------------------------------------------------------------------------
This trigger simply runs when I have 1 Marine firing at a target. But here's the problem; this sound is like 5 seconds long. Now I place 2 Marines next to each other, the 1st starts firing at a target, and the 2nd starts firing at a target just 2 seconds after the first. Here I would like to force the sound to play 2 times, crossing eachother, but that won't work. I do only hear the sound being played once; the sound can only play once it's done playing, it can't LOOP.
So I thought that with downloading some kind of Model Editor I could open up a model, and find the attached sound to that model (Used War3 Model Editor) but with no luck. So any suggestions?