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WC3-Mapping: Loading-Screen

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.HF

H

.HF

Which pic can I use for the loading-screen?

.bmp .jpg or what can I take??
plz help me ;-) thank u all for helping me!
 
Well this is not Off-Topic but a Maps question...
Anyways, loadingscreens are models, you can extract one from the TFT scenario map Monolith. Then you can edit the skins, which are TGA files.

For optimization, I recommend to use MDX Texture Pather, change the path names to any .blp, and use BLP textures which are comprimized so they use much less space.
 
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