- Joined
- May 4, 2010
- Messages
- 614
i am having a problem with my waves i can get it to crate wave one after the timer but it keeps sending wave on over and over
-
First Timer
-
Events
-
Time - Elapsed game time is 0.10 seconds
-
-
Conditions
-
Actions
-
Countdown Timer - Start Round_Timer as a One-shot timer that will expire in 1.00 seconds
-
Set First_Timer = (Last started timer)
-
Countdown Timer - Create a timer window for (Last started timer) with title Next Wave
-
-
-
Wave Timer
-
Events
-
Time - Round_Timer expires
-
-
Conditions
-
Actions
-
Countdown Timer - Destroy (Last created timer window)
-
Wait until ((All units of (Units owned by Player 12 (Brown)) are dead) Equal to True), checking every 1.00 seconds
-
Countdown Timer - Start Round_Timer as a Repeating timer that will expire in 30.00 seconds
-
Set Wave = (Wave + 1)
-
Set Round_Timer = (Last started timer)
-
Countdown Timer - Create a timer window for (Last started timer) with title Next Wave In
-
-
-
Wave 1
-
Events
-
Time - Round_Timer expires
-
-
Conditions
-
Wave Equal to 1
-
-
Actions
-
Set Wave_Creep = Sheep
-
Game - Display to (All players) the text: (Wave + ((String(Wave)) + Sheep))
-
Unit - Create 10 Wave_Creep for Player 12 (Brown) at (Center of Spawn 1 <gen>) facing Default building facing degrees
-
Unit - Create 10 Wave_Creep for Player 12 (Brown) at (Center of Spawn 2 <gen>) facing Default building facing degrees
-
-
-
Wave 2
-
Events
-
Time - Round_Timer expires
-
-
Conditions
-
Wave Equal to 2
-
-
Actions
-
Set Wave_Creep = Green Sheep
-
Game - Display to (All players) the text: (Wave + ((String(Wave)) + Green Sheep))
-
Unit - Create 10 Wave_Creep for Player 12 (Brown) at (Center of Spawn 1 <gen>) facing Default building facing degrees
-
Unit - Create 10 Wave_Creep for Player 12 (Brown) at (Center of Spawn 2 <gen>) facing Default building facing degrees
-
-