🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Okay, so from what I can gather, the editor for SC2 is very similar to the WC3 World Editor? I'm going to work on my first map, and I require waves of mobs to produce.. Any quick guides that can help me out? Thanks!
However in SC2 there are no location leaks and you also might be able to abuse the AI to control the waves with no need of ordering them via triggers (but thats quite complex, stick to the basic method for now).
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.