- Joined
- Apr 19, 2008
- Messages
- 2,562
Hey guys, I think i created the game of the devil. For me personally, at least.
I used Jass NewGen Pack where test map button launches WoW sim on map, and game install has WoW MPQs available for data. Its not finished but the loader does on-the-fly transcription of original Lua+XML ui to the FDF system of our technology. What this means is I can choose WoW Tileset in map editor and draw a map in Tanaris style or Westfall style, drop in doodads from WoW MPQ, and then press Test Map and run around. I hardcoded it to use the Unit ID 'plyr' as the unit it spawns for WASD movement.
Tanaris example:
Westfall Example:
Elwynn Example:
Feralas Example:
When I draw a map in this program, it burns my brain inside to think about that a better version of this existed in Bobby's office all along and I never got to play with it.
So, my World Editor Help Zone request is for this same system but with Reforged so it can play on multiplayer. Does anyone have anything like that? I know CanFight FPS was similar but I dont think he had the click to spin camera. I was hoping someone could make the click-to-spin camera on Reforged client like this so that we had it on the real one instead of only on my dream visions (visionary brainstorm, like shown in above videos, but now for real).
The idea would be that we make a lua or jass system that could drop in to any map, and then each player gets a WASD controlled unit and a click-to-spin camera
Edit: Also, on the Westfall brainstorm video I was using ESC key to toggle between WoW and Wc3 interface mode. It would be nice if we include a feature like that as well.
I used Jass NewGen Pack where test map button launches WoW sim on map, and game install has WoW MPQs available for data. Its not finished but the loader does on-the-fly transcription of original Lua+XML ui to the FDF system of our technology. What this means is I can choose WoW Tileset in map editor and draw a map in Tanaris style or Westfall style, drop in doodads from WoW MPQ, and then press Test Map and run around. I hardcoded it to use the Unit ID 'plyr' as the unit it spawns for WASD movement.
Tanaris example:
Westfall Example:
Elwynn Example:
Feralas Example:
When I draw a map in this program, it burns my brain inside to think about that a better version of this existed in Bobby's office all along and I never got to play with it.
So, my World Editor Help Zone request is for this same system but with Reforged so it can play on multiplayer. Does anyone have anything like that? I know CanFight FPS was similar but I dont think he had the click to spin camera. I was hoping someone could make the click-to-spin camera on Reforged client like this so that we had it on the real one instead of only on my dream visions (visionary brainstorm, like shown in above videos, but now for real).
The idea would be that we make a lua or jass system that could drop in to any map, and then each player gets a WASD controlled unit and a click-to-spin camera
Edit: Also, on the Westfall brainstorm video I was using ESC key to toggle between WoW and Wc3 interface mode. It would be nice if we include a feature like that as well.
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Events
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Game - A player skips a cinematic sequence
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Conditions
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Actions
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Control flow - If/then/else multiple functions
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If - Conditions
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Variable - (MeleeUIVisible[(Player index of (Triggering player))]) Equal to True
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Then - Actions
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Variable - Set VariableSet MeleeUIVisible[(Player index of (Triggering player))] = False
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UI - Hide Melee UI for (Triggering player)
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UI - Show WoW UI for (Triggering player)
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Else - Actions
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Variable - Set VariableSet MeleeUIVisible[(Player index of (Triggering player))] = True
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UI - Hide WoW UI for (Triggering player)
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UI - Show Melee UI for (Triggering player)
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