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[Solved] Custom UI Swap

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Nov 6, 2019
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Simple question is it possible in Custom UI, to basically by a command, change texture of a customUi button

like you can with the text change

  • Set VariableSet TempString = (|cffffff00 + ((String(TempInt[(Player number of (Triggering player))])) + |r))
  • Custom script: call BlzFrameSetText(TempText, udg_TempString)
but for icons

  • call BlzFrameSetTexture(BackdropTestB, "TestBD.blp", 0, true)
ok so i assume this, now as all players use the same UI, as it works perfectly, only want it to change triggering players icon.


EDIT: NVM got my plan working.
 
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