• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[Solved] Custom UI Swap

Status
Not open for further replies.
Level 7
Joined
Nov 6, 2019
Messages
186
Simple question is it possible in Custom UI, to basically by a command, change texture of a customUi button

like you can with the text change

  • Set VariableSet TempString = (|cffffff00 + ((String(TempInt[(Player number of (Triggering player))])) + |r))
  • Custom script: call BlzFrameSetText(TempText, udg_TempString)
but for icons

  • call BlzFrameSetTexture(BackdropTestB, "TestBD.blp", 0, true)
ok so i assume this, now as all players use the same UI, as it works perfectly, only want it to change triggering players icon.


EDIT: NVM got my plan working.
 
Last edited:
Status
Not open for further replies.
Top