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Warsong Clash 1.1

Submitted by bhusta
This bundle is marked as approved. It works and satisfies the submission rules.
made by bhusta

WARSONG CLASH 1.1

Map Info

This is an AOS-Type map. It is inspired by maps like Cataclysm, JFA or Scars of War. My intension was to create a lovely looking and easy understandable map.
The two diffrent factions are Horde and Alliance.


Gameplay

1.) You select a hero and fight alongside units.
2.) On every route are control points. You get control if you destroy them.
3.) The goal is to take down the enemy boss to win.


Features

  • 5 unique Heroes on each side
  • lovely tarrained map without 'blizzard cliffs'
  • easy item / item upgrade system
  • Teleportation
  • Challenges and Events with Bosses
  • ->Legendary Item Drops
  • Control Points as known from cloudwolf's cataclysm
  • ->a) Control Points can be used to teleport to you base
  • ->a.a) you can teleport from the base to every control point you control
  • ->b) Control Points can be used to build a trebuchet
  • trebuchets can be used to damage enemy towers


Heroes
Horde


[​IMG]



Alliance


[​IMG]



Challenges

- Curse Of The Black Knight
- Don't Ring the Bell!


Events

- Murloc Invasion


Screenshots (If you don't see them, log in!)

New Ingame


[​IMG]

[​IMG]

[​IMG]

[​IMG]

[​IMG]



Old Ingame

[​IMG]


[​IMG]


[​IMG]


[​IMG]


[​IMG]


[​IMG]



Change Log

Version 1.1

Added:
  • a new possibility of buying a trebuchet.
  • Control Point Portal System
  • added player 12

Removed:

Fixed:
  • Hero Crusaders Ability Rapid Slash had no Cooldown.

Changed:
  • whole new horde base
  • tower units can turn now
  • decreased the Control Point Hit Points
  • Auras of Control Points and Towers are invisible



Requests
  • Minimap
  • Loading Screen


Balance / Ideas
Send me your suggestions about what you like or dislike.


Credits
Credits

  • Sellenisko
  • General Frank
  • Fan
  • CloudWolf
  • NFWar
  • Dan van Ohllus
  • Mr.Goblin
  • Kimberly
  • BlizzardEntertainment
  • dansaDisco
  • -Berz-





Keywords:
Aos, dota, warcraft, dawn, control, boss, event
Contents

Warsong Clash 1.1 (Map)

Reviews
Moderator
11:03, 28th Jun 2011 -Kobas-: Status: Approved Comment
  1. 11:03, 28th Jun 2011
    -Kobas-:
    Status: Approved
    Comment
     
  2. dragonslarger

    dragonslarger

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    dragonslarger post

    this map's gameplay is like the gameplay in world of warcraft cataclysum
    its allmost exactly the same example1. towers were u take over 2.swams
    but it is ok more destcription in the loading screen plz:ogre_rage::ogre_rage:

    but the game is ok
     
  3. Eldubs

    Eldubs

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    Well, the description is ok, no complaints. Only about the screenshots.

    You could of edited them to the end! First i thought the pictures arent loading to the end with the black boxes. Only after looking at all pictures i discovered that you just put a black box in paint or something. You could of finished the job by shrinking the size of the picture so we couldnt see the black boxes, more than that, people would enjoy the controll board to be visible. Other than that dragonslarger told me everytihng i need to know about gameplay.

    3/5 approved
     
  4. Slayer14

    Slayer14

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    My Review on Warsong Clash

    This map is decent. I liked it. I have a few things to say about though...

    :thumbs_down:The Control Points take way too long to capture if you're the only one trying to capture it?
    :thumbs_down:I don't like the idea of having to destroy the Control Point in order to capture it. I think you should probably have it where you stand next to the Control Point for a certain amount of time to capture it. (If you don't know how to do that, then check out this link.)


    :huh:Why are the Watch Towers called Watchturms?
    :huh:Not really a big deal, I guess, but why are some of the words in a different language like Player (Spieler)?
    :huh:Why are the units that are standing in the towers when you capture a control point (the archers and quillboars) stuck facing 270 degrees, but they can fire in all different directions? (Well, actually I know why, it's because you made them structures, but could you fix it?)


    :thumbs_up:Nice terrain.
    :thumbs_up:Nice custom spells. :gg:
    :thumbs_up:Nice new Heroes. :gg:
    :thumbs_up:I like how the units and Heroes aren't real deadly where the fight lasts about 2-5 seconds and then you're Hero dies unless you have all kinds of stuff to pump up your Hero.
    :thumbs_up:The towers with the units on top of them was a cool idea.


    [rainbow]Overall, I think it was a pretty cool map. It deserves a 3/5.[/rainbow]
     
  5. light bolt30

    light bolt30

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    Terrain seems quite good from those screenshots. Although the description bothers me since you're putting large spaces between each one which doesn't make the description look bigger but stupid.
     
  6. bhusta

    bhusta

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    It is not 'world of warcraft cataclysum' but 'Cataclysm AoS'. I liked the gameplay very much, so I took it. Shall I write to every other AoS map, it is like Dota, because there are towers in a line? I used the same model for the tower, because it is the only model here on hive, which fits.

    You are right, I thought would look like a movie screenshot - the black box at the botten and at the top. I added some ingame screenshots.

    For now, I will not change the control point system, because I made a poll on my development threat and members vote this system. I will decrease the Hit Points.

    Yes it is a language mistake. In the next version I fix that.
    Also I fix the tower units turn with the tower turning toturial here on hive.

    Btw thanks for your big review.

    the large space appears, if you have the terran design.
    I changed it.
     
  7. Slayer14

    Slayer14

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    That's OK. Decreasing the hit points of the towers will definitely help.

    Or, you could just make the "tower units" into actual units instead of buildings and make their base movement speed, minimum move speed, and max move speed 1. I've tested this on one of my maps and it works.

    No problem. Anything for a fellow map maker. :wink:
     
  8. CloudWolf

    CloudWolf

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    Love the use of trebuchets with the control points :D I always thought the CP's in my map lacked usefulness ;)

    Great job so far!
     
  9. Eldubs

    Eldubs

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    Very nice job deserves a 5/5
     
  10. bhusta

    bhusta

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    whoa, little changes - big results :p
    next update takes a while...

    thanks
    -----------------
    edit 03-05-2011

    i am still on it.
    next version includes:
    - full terrain rework
    - different gameplay
    - new items

    terrain wip
    [​IMG]
    [​IMG]
    [​IMG]
     
    Last edited: Mar 5, 2011
  11. Ironside

    Ironside

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    Review Marked.



    Rating: 3/5
    Vote for:
    Approved


     
  12. MogulKahn

    MogulKahn

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    One of the best terrains I ever saw. But clerics ultimate is bugged.
    No cd, no mana cost and hotkey doesnt work!
     
  13. bhusta

    bhusta

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    It is approved oO

    Thank you very much for the compliments :)

    I never had that problem when I played it :/ I will check it.

    Please expect no update soon. I am working on it for months but my study takes realy most of my time.

    This map is not protected, if someone wants to improve it and does not want to wait: Permission granted! - provided that I get credits.
     
  14. ShadowElf

    ShadowElf

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    wont let me see screenshots.
     
  15. bhusta

    bhusta

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    Sry, I know about that but I can't make new screenshots atm because I haven't installed warcraft and this project is realy dead :-/
     
  16. Heinvers

    Heinvers

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    Too bad about it!
     
  17. bhusta

    bhusta

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    I often think about re-making this buggy map. But I just have no time for that :/
     
  18. Heinvers

    Heinvers

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    Just ask if you need help about terraining! Anyway if you'll get some time you should remake it (just saying;D)
     
  19. bhusta

    bhusta

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    I don't mind if you would like to work on the terrain, because by re-making the map I mean re-writing the whole code from GUI to WurstScript.
    PS: This map is unprotected.