I could use (note that i didnt say need) a Warrior of Khorne model for my project.
Warriors of Khorne fit the map theme well, and i could use them for both teams.
here are some of the specifications:
1. Please, try to use ingame textures to lower the filesize.
2. I think the felguard helmet would suit the warrior fine, just remove the original horns and add the horns seen in the pictures. The beastmaster would be a nice base, except he's abit short...
3. Either dual wielding small axes (beastmaster axes), or carrying a medium-large sword, no shield
4. It doesnt need to have the Chaos Star.
5. I think using the beast master's fur cloak thing is similar enough to the Warrior's own cloak.
6. Anims should include:
A. Basics (Walk, stand,)
B. Attack, if he holds 2 axes, a similar anim to the beast master's attack would be fine, if he holds a sword, something similar to the blademaster's attack animations.
C. Spell Slam, if he holds 2 axes, use the beastmaster's spell slam anim. If he holds a sword...i dunno.
D. Spell, use the grunt's spell anim
either make the horns similar to the guy with the shield in the bottom right, or similar to the guy right above him with the mace.
Credits+rep blah balh.
Warriors of Khorne fit the map theme well, and i could use them for both teams.
here are some of the specifications:
1. Please, try to use ingame textures to lower the filesize.
2. I think the felguard helmet would suit the warrior fine, just remove the original horns and add the horns seen in the pictures. The beastmaster would be a nice base, except he's abit short...
3. Either dual wielding small axes (beastmaster axes), or carrying a medium-large sword, no shield
4. It doesnt need to have the Chaos Star.
5. I think using the beast master's fur cloak thing is similar enough to the Warrior's own cloak.
6. Anims should include:
A. Basics (Walk, stand,)
B. Attack, if he holds 2 axes, a similar anim to the beast master's attack would be fine, if he holds a sword, something similar to the blademaster's attack animations.
C. Spell Slam, if he holds 2 axes, use the beastmaster's spell slam anim. If he holds a sword...i dunno.
D. Spell, use the grunt's spell anim
either make the horns similar to the guy with the shield in the bottom right, or similar to the guy right above him with the mace.
Credits+rep blah balh.