Moderator
M
Moderator
09:39, 7th Aug 2010
ap0calypse: Approved
ap0calypse: Approved
(0 ratings)
I was surprised to see that this, unlike other Warhammer Fantasy maps is an interesting "Multiple AoS", with actual innovative terrain, for once. It is well made, with interesting abilities and good tooltips.
Minor Issues
Heros respawn too quickly, making it hard to lose.
Players should be able to choose their hero/area at the start of the actual game, instead of having to remember colours.
The creeps were not very interesting, you should make them upgradable, and make two or more different types for each player (ie. Champions of Tzeentch as ranged ones, and Slaanesh [though I think Khorne would be more fitting] as melee).
I really did not like some of the skins, such as that of the Beast Lord (the model itself does not fit him anyway, he is depicted as being extremely disheveled), you should use ones with better shading.
Night Goblin Shamans are far too big, as are Clan Rats! D:
Clan Rats should be kobolds anyway. D: D:
The Artifacts of Death model is too big. Scale it down.
This is not necessary, but you should consider at least renaming the creeps, as they make the game feel less warhammery.
Consider using this as the High Elf creep model, and this (tinted red, for Khorne) as the Chaos one (Yes, I still think each race needs more than one type of creep though.)
Some items, such as the Chaos Runesword, do not have complete descriptions, not actually talking about their effects.
The Daemon Prince should not have to learn Mark of Chaos. It should automatically have it. Also, when it dies, you should Remove it, otherwise its Hero icon stays at the side.
Major Issues
I am not fully sure of this, but some players had stronger creeps than others.
Some spells didn't work. You should work towards fixing this, as this map will probably not be approved in the meanwhile.
Comments
I liked the models and icons (though some skins were not very good; see Minor Issues)
Maybe you should give every race actual unique creeps. This would take some time to balance, but would be great, leading to players having to coordinate their attacks.
Is the (Melee) and (Ranged) at the end of every heros name necessary?
Overall this was a very good, well made map.
4/5 Recommended for Approval (despite the not-working spells)
I was surprised to see that this, unlike other Warhammer Fantasy maps is an interesting "Multiple AoS", with actual innovative terrain, for once. It is well made, with interesting abilities and good tooltips.
Minor Issues
Heros respawn too quickly, making it hard to lose.
Players should be able to choose their hero/area at the start of the actual game, instead of having to remember colours.
The creeps were not very interesting, you should make them upgradable, and make two or more different types for each player (ie. Champions of Tzeentch as ranged ones, and Slaanesh [though I think Khorne would be more fitting] as melee).
I really did not like some of the skins, such as that of the Beast Lord (the model itself does not fit him anyway, he is depicted as being extremely disheveled), you should use ones with better shading.
Night Goblin Shamans are far too big, as are Clan Rats! D:
Clan Rats should be kobolds anyway. D: D:
The Artifacts of Death model is too big. Scale it down.
This is not necessary, but you should consider at least renaming the creeps, as they make the game feel less warhammery.
Consider using this as the High Elf creep model, and this (tinted red, for Khorne) as the Chaos one (Yes, I still think each race needs more than one type of creep though.)
Some items, such as the Chaos Runesword, do not have complete descriptions, not actually talking about their effects.
The Daemon Prince should not have to learn Mark of Chaos. It should automatically have it. Also, when it dies, you should Remove it, otherwise its Hero icon stays at the side.
Major Issues
I am not fully sure of this, but some players had stronger creeps than others.
Some spells didn't work. You should work towards fixing this, as this map will probably not be approved in the meanwhile.
Comments
I liked the models and icons (though some skins were not very good; see Minor Issues)
Maybe you should give every race actual unique creeps. This would take some time to balance, but would be great, leading to players having to coordinate their attacks.
Is the (Melee) and (Ranged) at the end of every heros name necessary?
Overall this was a very good, well made map.
4/5 Recommended for Approval (despite the not-working spells)
I don't know about the map not existing, but i'll be uploading an update soon of this mapApparently this map didn't exist at the time wereguy said that.
Mass Purging Template Version 3.0
Approve.
Any Personal Comments?
no
Woah, was that a Newgrounds reference!? :O