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This is a thread about a potential game which will be a multiplayer version of the Warden Campaign.
Warden Arena is a multiplayer arena game for up to 6 players.
You can either cooperate to bring down a boss, or fight each other player vs player.
Game Modes
The host may choose one of the two different game mdoes upon starting the game.
Player Arena will be selected if the host does nothing.
General Information
The game is supposed to be quite fast paced, so you die quickly in combat, and is revived almost as fast again.
Standard stats for your hero are 100 health and 15 attack damage. Abilities deal around 15 - 200 damage.
Neutral Objects
In the different arenas, there are objects that can either help or endanger you.
List of abilities
There may be options for the PvP arena to select what runes will spawn and not. Normally, 10 random runes will be selected, and spawned throughout the game.
List of Bosses
Those are the different bosses that you and your team can choose to challenge. Bosses have a recommended player amount, but can most often be slain with fewer players.
Suggestions for abilities, bosses and neutral objects are very much appreciated!
Warden Arena is a multiplayer arena game for up to 6 players.
You can either cooperate to bring down a boss, or fight each other player vs player.
Game Modes
The host may choose one of the two different game mdoes upon starting the game.
Player Arena will be selected if the host does nothing.
Boss Fight Play in a team with up to 4 players, cooperating to slay bosses. Most bosses needs to be slain within a timeframe. Only select abilities can be used in this mode. | Player Arena Play against all other players or in teams of 2 or 3. The player / team with the most kills after 10 minutes win. All abilities can be used in this mode. |
General Information
The game is supposed to be quite fast paced, so you die quickly in combat, and is revived almost as fast again.
Standard stats for your hero are 100 health and 15 attack damage. Abilities deal around 15 - 200 damage.
Dying will cause you to be revived after 8 seconds in a random location. You gain invulnerability and can't attack for 2 seconds after that. |
Runes are spawned in the arena. Picking those up, grants you an ability that you can use once. You can have up to 3 abilities. |
Control your hero by using the Arrowkeys or cursor to move around, Q to attack, W to dash, and the E, R and T keys to use your abilities. |
Neutral Objects
In the different arenas, there are objects that can either help or endanger you.
Neutral creeps may appear in PvP.
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Rune
Grants you an ability when picked up.
Different runes give different abilities.
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Rune Spawner
Normally, runes spawn randomly. Here, one will spawn every 20 seconds.
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Catapult
Can be rotated and attacked to fire a projectile at enemies.
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Bush
Protects you from view. Other units in the same bush can see you.
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Safe owl
Flies around randomly, offering invulnerability to whoever stands under it.
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Spinning Blade
Moves around and deals damage if you get close.
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Icy Crystal
Slows nearby units down, and removes dash.
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Speed Field
Grants you a speed boost for 5 seconds after passing over it.
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Healing Herb
Fully heals your hero.
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Fire
Deals damage if you stand on it.
List of abilities
There may be options for the PvP arena to select what runes will spawn and not. Normally, 10 random runes will be selected, and spawned throughout the game.
Note: Many of those will never be created, because of their strengths and weaknesses. Those are just ideas.
List of Bosses
Those are the different bosses that you and your team can choose to challenge. Bosses have a recommended player amount, but can most often be slain with fewer players.
Bosses may be similiar to the ones encountered in the campaign.
Suggestions for abilities, bosses and neutral objects are very much appreciated!
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